Microsoft

Principal Software Engineer - Microsoft Flight Simulator - Xbox Game Studios

Source: beBee S2

Come join the team responsible for the Microsoft Flight Simulator franchise! The Microsoft Flight Simulator team at Xbox Game Studios is looking for a Principal Software Engineer, a person who is a passionate game and technology industry veteran, to continue pushing the franchise forward with some of the best partners from within Microsoft and around the globe.

We’ve released the new simulator to both critical acclaim and commercial success, but we’re only starting on our journey with this new platform. This is a rare opportunity to join a diverse and creatively driven team, and take advantage of the newest technology available with backing and support from across Microsoft. The ideal candidate for this role will embrace the mission of building experiences for a diverse audience and appreciates the value of inclusiveness within every facet of the work environment. With the right person, this role will help shape the future of Microsoft Flight Simulator and the experiences of millions of players.

In this role, you have a strong background in software engineering for console games, are someone with strong communication skills and a self-driven approach to work. You understand first party development, enjoy collaborating with internal and external partners, and have a track record for delivering high quality software. Ideally, you have experience shipping multiple console or PC games, and demonstrate strong technical skills with game engine systems and engineering.

Our position is in need of a Principal Software Engineer who has managed multiple software projects in a leadership role, but has the technical chops and desire to be hands-on. In this role, you will influence technical decisions without directly managing engineering teams.



2 days ago



Redmond, Washington

Microsoft

Full Time

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